Good XP/Progression
Monster name Progress in %
Abomination 0.4375
Armaddon 0.625
Bloated Malachor 0.875
Canine Bones 0.5
Chubby Pink Unicorn 0.5
Chubby Purple Unicorn 0.5
Colossal Golgor 0.875
Dark Berserker 0.5
Death Maiden 0.9375
Demonic Tremor 0.875
Fallen Cur 0.5
Fallen Hellhound 0.5
Fallen Hound 0.5
Fallen Master 0.75
Fallen Mongrel 0.5
Fallen Overlord 0.75
Fallen Overseer 0.75
Fallen Slavelord 0.75
Fiery Beast 0.5625
Ghastly Seraph 0.5
Great Horned Goliath 1.25
Grotesque 0.4375
Harvester 0.4375
Hell Basher 0.5
Hellhide Tremor 0.875
Horned Charger 1.25
Horror 0.4375
Hulking Phasebeast 0.5
Lacuni Slasher 0.5
Lacuni Warrior 0.5
Maggot Brood 1.25
Malignant Thrall 0.625
Maniacal Golgor 0.875
Pain Monger 0.5
Plague Nest 0.75
Possessed 0.4375
Rat Caller 0.5
Sand Dweller 0.75
Savage Beast 1
Scorching Creeper 1
Skeletal Beast 1
Tormented Thrall 0.625
Toxic Lurker 0.625
Tusked Bogan 0.875
Unholy Thrall 0.625
Vengeful Seraph 0.5
Vicious Magewraith 0.5
Vicious Mangler 0.5
Warping Horror 0.5
Warscarred Ravager 0.4375
Wintersbane Stalker 0.5
Wooly Beast 1.25
It is worth nothing though that some of the Mobs that do give a fair bit of progression/XP are sometimes hard to kill or take a fair bit of time. And some are outright dangerous after death, like a pack of Horror's exploding for example. It's up to you to decide which are worth your time.
Bad XP/Progression
Monster name Progress in %
Accursed Hellion 0.25
Arachnid Horror 0.375
Armored Destroyer 0.25
Bile Crawler 0.0125
Blazing Ghoul 0.05
Blazing Guardian 0.1
Blazing Swordwielder 0.125
Blood Clan Impaler 0.075
Blood Clan Occultist 0.3125
Blood Clan Sorcerer 0.3125
Blood Clan Spearman 0.075
Blood Clan Warrior 0.375
Boggit 0.0125
Brood Hatchling 0.0125
Carrion Bat 0.1
Cave Bat 0.075
Charged Construct 0.05
Charged Stinger 0.0625
Chilling Construct 0.165
Copperfang Lurker 0.25
Corpse Worm 0.075
Crawling Torso 0.0125
Crazed Cultist 0.075
Crazed Summoner 0.1875
Dark Conjurer 0.1875
Dark Cultist 0.075
Dark Hellion 0.25
Dark Moon Clan Impaler 0.1
Dark Moon Clan Shaman 0.375
Dark Moon Clan Warrior 0.3125
Dark Skeletal Archer 0.1
Dark Skeletal Bowman 0.1
Dark Summoner 0.1875
Dark Vessel 0.075
Dark Zealot 0.075
Darkmoth 0.25
Death Swarm 0.25
Deathspitter 0.25
Demented Fallen 0.0375
Demon Raider 0.1875
Demon Trooper 0.1875
Demonic Hellflyer 0.25
Deranged Cultist 0.075
Deranged Fallen 0.0375
Doom Viper 0.25
Dust Biter 0.0125
Dust Imp 0.0625
Electric Eel 0.0125
Enraged Zealot 0.075
Fallen 0.0375
Fallen Conjurer 0.25
Fallen Firemage 0.25
Fallen Grunt 0.0375
Fallen Lunatic 0.0375
Fallen Magus 0.25
Fallen Maniac 0.0375
Fallen Peon 0.0375
Fallen Prophet 0.25
Fallen Shaman 0.25
Fallen Soldier 0.0375
Flesh Gorger 0.375
Forgotten Shield Bearer 0.125
Foul Conjurer 0.1875
Frenzied Hellion 0.25
Frost Guardian 0.05
Frost Razor 0.1
Ghastly Gravedigger 0.125
Ghostly Murderer 0.25
Ghoul 0.1
Giant Shadow Wing 0.0625
Gloom Wraith 0.0125
Hell Witch 0.25
Hungering Bones 0.3125
Hungry Torso 0.0125
Ice Clan Shaman 0.25
Ice Clan Warrior 0.3125
Icy Quillback 0.1
Imp 0.0125
Inferno Zombie 0.125
Jailed Poacher 0.1
Lacuni Stalker 0.25
Lashing Creeper 0.25
Maggot 0.0375
Moon Clan Ghost 0.3125
Moon Clan Impaler 0.1
Moon Clan Shaman 0.25
Moon Clan Warrior 0.3125
Morlu Invader 0.25
Morlu Legionnaire 0.25
Murderous Fiend 0.05
Noxious Guardian 0.125
Oppressor 0.375
Plague Carrier 0.0625
Plague Swarm 0.25
Plagued Vermin 0.0125
Quill Demon 0.1
Quill Fiend 0.1
Returned Archer 0.1
Returned Executioner 0.3125
Returned Shieldman 0.125
Revenant Archer 0.125
Revenant Shield Guard 0.3125
Revenant Soldier 0.2125
Reviled 0.05
Risen 0.075
Risen Bones 0.3125
Rotting Imp 0.0625
Savage Fiend 0.05
Scaled Magus 0.25
Scarab 0.0125
Scouring Charger 0.0375
Scouring Lobber 0.0375
Serpent Magus 0.25
Sewer Serpent 0.1875
Shade Stalker 0.0125
Shadow of Death 0.1875
Shadow Vermin 0.0125
Shock Guardian 0.075
Shrieking Terror 0.25
Skeletal Archer 0.1
Skeletal Bowmaster 0.1
Skeletal Executioner 0.3125
Skeletal Marauder 0.125
Skeletal Raider 0.125
Skeletal Ranger 0.1
Skeletal Sentry 0.125
Skeletal Shieldbearer 0.125
Skeleton 0.0375
Skull Cleaver 0.3125
Smoldering Construct 0.165
Soul Lasher 0.25
Soul Ripper 0.25
Spellwinder 0.25
Spiderling 0.0125
Spine Hewer 0.3125
Spine Lasher 0.0125
Spitting Bones 0.3125
Stinging Swarm 0.125
Stygian Crawler 0.0625
Subjugator 0.25
Succubus 0.25
Summoned Archer 0.0625
Summoned Shield Guard 0.25
Summoned Soldier 0.1
Swift Skull Cleaver 0.3125
Terror Demon 0.375
Tormented Stinger 0.0625
Toxic Construct 0.05
Twinkleroot 0.25
Veiled Sentinel 0.375
Vicious Ghoul 0.05
Vicious Hellion 0.25
Vile Bat 0.075
Vile Swarm 0.25
Vile Temptress 0.25
Voracious Torso 0.0125
Warscarred Footsoldier 0.25
Webspitter Spider 0.25
Winged Molok 0.25
Wintersbane Huntress 0.25
Wraith 0.1875
Wretched Mother 0.25
Writhing Deceiver 0.25
Zap Worm 0.0125
It is worth noting that a lot of the LOW progression mobs are quite easy to kill, and might help a fair bit with building up stacks that some abilities get on kill, or for possible health orb drops, but if you ever wondered why you killed a huge pack of mobs but the progression bar barely moves. This is why.
The Majority of Ranged mobs also seem to give no progression at all, which is worrying as they usually do a fair bit of damage and are annoying to kill, like ghost types that fly away through walls.
Now that you are armed with the information needed on what type of mobs you need to fight or avoid for progression. The rest is just up to which tile set you have, as some has great density like dungeons/crypts/open areas and others have horrible density like caves...because in Diablo 3 density is king for almost every build out there at the moment.
The progression data is accurate for patch 2.3.0 of Diablo 3 Reaper of Souls, and might change in future. Depending on how Blizzard feels.
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